Virtual Reality: Advances in Research and Applications

Zachary Hill (Editor)

Series: Computer Science, Technology and Applications
BISAC: COM057000



Volume 10

Issue 1

Volume 2

Volume 3

Special issue: Resilience in breaking the cycle of children’s environmental health disparities
Edited by I Leslie Rubin, Robert J Geller, Abby Mutic, Benjamin A Gitterman, Nathan Mutic, Wayne Garfinkel, Claire D Coles, Kurt Martinuzzi, and Joav Merrick


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This book provides new research on the advances and applications of virtual reality (VR) in the medical field. Chapter One extends the notion of using virtual simulation to be the best alternative for surgical skills education and summarizes its key contributions to train future surgeons. Chapter Two reviews the most useful advances in the use of VR for the study and treatment of eating disorders and obesity. Chapter Three examines the use of VR for otolaryngology surgical rehearsal. Chapter Four reviews the use of virtual reality exposure treatment (VRET) for specific phobia, with a particular focus on the mechanisms of spontaneous recovery and renewal. Chapter Five studies the use of interactive game sets as tools for cerebral palsy rehabilitation. Chapter Six provides an overview on the use of VR in sport and exercise. (Imprint: Nova)


Chapter 1. Virtual Simulation and Surgical Education: Current Challenges and Future Solutions
Anthony M. White and Ka-Chun Siu (College of Medicine, College of Allied Health Professions, Center for Advanced Surgical Technology, University of Nebraska Medical Center, Omaha, NE USA)

Chapter 2. Advances in Virtual Reality for Eating Disorders and Obesity
Conxa Perpiñá and María Roncero (Departamento de personalidad, evaluación y tratamientos psicológicos, University of Valencia, Valencia, Spain, and others)

Chapter 3. Virtual Reality for Otolaryngology Surgical Rehearsal
Patorn Piromchai (Department of Otorhinolaryngology, Faculty of Medicine, Khon Kaen University, Khon Kaen, Thailand, and others)

Chapter 4. Virtual Reality Exposure Therapy for Specific Phobia and its Clinical Application to Reduce Return of Fear
Kirra A. Krisch, Siavash Bandarian-Balooch, Alexander W. O’Donnell, and David L. Neumann (School of Applied Psychology Griffith University, Queensland, Australia, and others)

Chapter 5. Interactive Games Set with the Movement Sensor Kinect® as a Tool for Cerebral Palsy Rehabilitation
Fabiana Rita Camara Machado and Alcyr Alves de Oliveira (Hospital de Clínicas de Porto Alegre – HCPA, Physical Medicine and Rehabilitation Service, MSc Course in Rehabilitation Sciences, Universidade Federal de Ciências da Saúde de Porto Alegre – UFCSPA, Porto Alegre, Brazil, and others)

Chapter 6. On the Use of Virtual Reality in Sport and Exercise: Applications and Research Findings
David L. Neumann (School of Applied Psychology and Menzies Health Institute Queensland, Griffith University, Gold Coast, Australia)


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