Virtual Environments: Developments, Applications and Challenges

Stephanie Trautman (Editor)
Franchesca Julien (Editor)

Series: Computer Science, Technology and Applications
BISAC: COM012050

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$209.00

Volume 10

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Special issue: Resilience in breaking the cycle of children’s environmental health disparities
Edited by I Leslie Rubin, Robert J Geller, Abby Mutic, Benjamin A Gitterman, Nathan Mutic, Wayne Garfinkel, Claire D Coles, Kurt Martinuzzi, and Joav Merrick

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Virtual environments simulate a physical presence in places in the real world, as well as in imaginary worlds. Most current virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones. In this book, the authors discuss the new developments, applications and challenges of virtual environments. Topics include measuring brain activation during spatial navigation in virtual reality; spatial representation of a multilevel building; user experience in a virtual art gallery; virtual environments in education; social networks and virtual environments from an adolescent point of view; and bringing skin observations to a higher level with 3D immersive virtual environments. (Imprint: Nova)

Preface

Measuring Brain Activation during Spatial Navigation in Virtual Reality: A Combined EEG-NIRS Study
(Silvia Erika Kober, Guilherme Wood, Christa Neuper, Department of Psychology, University of Graz, Austria, and others)

Spatial Representation of a Multilevel Building: Bias, Complexity and the Role of a 3D Map
(Zhiqiang Luo, Wenshu Luo, Nanyang Polytechnic, Singapore, and others)

The Effects of Perspective and Presentation: User Experience in a Virtual Art Gallery
(Daniel Ivancic, Damian Schofield, Lisa Dethridge, Human Computer Interaction Program, SUNY Oswego, NY, USA, and others)

Ways of Viewing and Interacting: User Experience in a Virtual Art Gallery
(Matthew Anderson, Damian Schofield, Lisa Dethridge, Human Computer Interaction Program, SUNY Osego, NY, USA, and others)

A Framework of Collaborative Virtual Environments for Design Research
(Figen Leman Gul, Xiangyu Wang, and Mi Jeong Kim, TOBB University of Economy and Technology, Ankara, Turkey, and others)

Virtual Environments in Education: Developments, Applications and Challenges
(Haisen Zhang, David Kaufman, School of International Studies, University of International Business and Economics, Beijing, China, and others)

The Virtual Environments and Social Networks from an Adolescent's Point of View: Reliability as a Key Issue
(Isabel Novo-Corti, María Barreiro-Gen, Laura Varela-Candamio, Department of Economic Analysis and Business Administration, University of A Coruña, Spain)

Bringing Skin Observation to the Higher Level with 3D Immersive Virtual Environment
(Marie-Danielle Vazquez-Duchêne, Christophe Mion, Solène Mine, Christine Jeanmaire, Olga Freis, Gilles Pauly, Alain Denis, BASF Beauty Creations, BASF Beauty Care Solutions France SAS, Essey-lès-Nancy Cedex, France, and others)

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