The challenges faced in making the “What is Vection!?” movies and the evaluations of them by seven professional creators of visual images


Authors: Tomohiko Akagi, Richika Urasoko, Tokushu Inamura, and Takeharu Seno
Page Range: 43-48
Published in: Brain, Body, Cognition, 9#1 (2019)
ISSN: 2643-5683

Table of Contents


Visually induced illusory self-motion perception is named “Vection”. Our challenge is to make “vection”, something many more people are aware of. Setoguchi & Seno (2016, VSAC) made various types of vection movies that were based on over 30 Psychological published articles. Also, we reviewed many Japanese animation films, found 150 vection scenes and made a Vection Scene Database. In this present study, we created movies containing lectures concerning vection, which were then evaluated by seven professional creators of visual images. Three contemporary artists, one movie director, two designers and one photographer were included in the evaluating team. Much information was gleaned for the further developments of our approach from the results of these interviews. The study aimed to bridge between experimental psychologists and contents creators and developers.

Keywords: vection, movies, creators, visual images, evaluations, self-motion, illusion

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