Encyclopedia of Computer Science (2 Volume Set)

$420.00

Robert T. Abrams (Editor)

Series: Computer Science, Technology and Applications
BISAC: COM014000

This book presents current research in the field of computer science. Topics discussed include developing soft computing approaches for flood level forecasting; soft computing in astronomy; fuzzy linear goal programming applied to solve assets and liability management problems in banks; computer-assisted teaching on science education; inquiry web-based learning to enhance knowledge construction; new forms of and tools for cooperative learning with social software in higher education; e-technology use and abuse in university classrooms; a strategy for analyzing digital epistemic games and exploring the educational possibilities of computer games. (Imprint: Nova)

Table of Contents

Table of Contents

Preface

Hierarchical Clustering with a Topology Preserving Network
(K.A.J. Doherty, R.G. Adams, and N. Davey; Univ. of Hertfordshire, UK)pp.1-72

Collaborative Semiconductor Yield Forecasting with a Fuzzy-Neural Expert System
(Toly Chen and Yi-Chi Wang, Feng Chia Univ., Hsin-Chieh Wu, Chaoyang Univ. of Technology)pp.73-94

A Fuzzy-Neural and Multiple-Bucket Approach for Job Cycle Time Prediction in a Ramping-Up Semiconductor Manufacturing Factory
(Toly Chen and Yi-Chi Wang, Feng Chia Univ., Hsin-Chieh Wu, Chaoyang Univ. of Technology)pp.95-116

Developing Soft Computing Approaches for Flood Level Forecasting
(Yupa Chidthong, Civil Engineer Dept., Rangsit Univ., Pathumthani, Seree Supharatid, Rangsit Univ., Pathumthani, Thailand)pp.117-138

Integrating Market and Technological Knowledge in the Fuzzy Front End: An FCM-Based Action Assessment System p
(Yee Ming Chen and Pei-Ru Cheng, Yuan Ze Univ., Taiwan R.O.C)pp.139-156

Efficient Watermark Retrieval through Hopfield Neural Network
(E.V. Gopal, V. Ravi, M.V.N.K. Prasad, Institute for Development and Research in Banking Technology)pp.157-172

General Regression and Neural Network of the Forecasted Tsunami Wave Height Along Thailand’s Andaman Coastline
(Seree Supharathid and Mongkonkorn Srivichai, Rangsit Univ., Pathumhani, Thailand)pp.173-184

Nonlinear Model Predictive Control Based on Evolutionary Algorithms: Framework, Theory, and Application
(Jingyu Yan, Qing Ling, and Wei Chen, The Chinese Univ. of Hong Kong)pp.185-204

Robust Layout Synthesis of MEMS Using Constrained Adaptive Differential Evolution Algorithm
(J. Liu, Z. Fan, T. Sorensen, and Z. Xu, Technical Univ. of Denmark, P. Wang, Wuhan Univ. of Technology)pp.205-226

Soft Computing in Astronomy
(Lior Shamir, Michigan Technological Univ.)pp.227-260

An Exposition of Evidence Theory in Soft Classification and Decision Making Problems
(Malcom Beynon, Cardiff Univ., UK)pp.261-284

Fuzzy Linear Goal Programming Applied to Solve Assets and Liability Management Problems in Banks
(N. Arun and V. Ravi, Institute for Development and Research in Banking Technology, India)pp.285-304

Agent Societies to Design and Implement Complex Systems
(Giacomo Cabri, Mariachiara Puviani, and Caterina Barbieri, Università di Modena e Reggio Emilia via Vignolese, Modena, Italy)pp.305-330

Experiences with the System XIKE {XML Source Intensional Knowledge Extractor}
(Pasquale De Meo, Giovanni Quattrone, Giorgio Terracina, and Domenico Ursino; Universita Mediterranea di Reggio Calabria)pp.331-384

Computer-Assisted Teaching on Science Education: A Student and Teacher Perspective
(Maria Limniou, Neil A. Burton, J. Christopher Whitehead, The University of Manchester, UK)pp.385-420

Computer-Assisted Teaching and Concept Learning in Science: The Importance of Designing Resources from a Pedagogic Model
(Keith S. Taber, Faculty of Education, University of Cambridge, UK)pp.421-446

Inquiry Web-Based Learning to Enhance Knowledge Construction in Science: A Study in Secondary Education
(Manoli Pifarre Turmo, Lecturer in Educational Psychology at the University of Lleida, Lleida, Spain)pp.447-478

Using Computer-Assisted Teaching to Promote Constructivist Practices in Teacher Education
(Rebekah K. Nix, Barry J. Fraser, The University of Texas at Dallas, Dallas, TX, and others)pp.479-502

Implications of Expertise Reversal Effect for Multimedia Learning
(Slava Kalyuga, University of New South Wales, Sydney, Australia)pp.503-518

Comparison of Multimedia Computer-Assisted Instruction, Traditional Instruction and Combined Instruction on Knowledge Acquisition and Retention of Setting Skill in Volleyball
(Nicholas Vernadakis, Panagiotis Antoniou, Eleni Zetou, Maria Giannousi and Eftimis Kioumourtzoglou, Democritus University of Thrace, Department of Physical Education and Sport Science, Komotini, Greece)pp.519-536

New Forms of and Tools for Cooperative Learning with Social Software in Higher Education
(Sandra Schoen, Martin Ebner, Salzburg Research, Salzburg, Austria, and others)pp.537-552

Computer-Assisted Teaching and New Technologies
(D. Mutter, J. Marescaux, IRCAD-EITS – France, University Hospital of Strasbourg, France)pp.553-564

E-technology Use and Abuse in University Classrooms
(Rocci Luppicini, University of Ottawa, Canada)pp.565-576

Participants in the Community of Knowledge: Experiences with a Wikipedia Writing Assignment for Students
(Normann Witzleb, Faculty of Law, Monash University, Australia)pp.577-586

Affordances of “My Learning Space” For Constructivist Learning
(Nadarajah Loganathan, Qiyun Wang, Learning Sciences and Technologies Academic Group, National Institute of Education, Nanyang Technological University, Singapore) pp.587-596

Edutain@Grid: A Resource Management Platform for Massively Multiplayer Online Games
(Radu Prodan, Vlad Nae, Institute of Computer Science, University of Innsbruck, Innsbruck, Austria)pp.597-638

A Strategy for Analyzing Digital Epistemic Games
(Robert Haworth, Kamran Sedig, Department of Computer Science, The University of Western Ontario, Middlesex College, London, ON, and others)pp.639-664

Patterns of Digital Game Playing in Early Adolescence: Relations to Depressed Mood
(Marjut Wallenius, Raija-Leena Punamäki, Clas-Håkan Nygård, Arja Rimpelä, Department of Psychology, University of Tampere and Research Unit of Pirkanmaa Hospital District, Tampere University Hospital, Finland, and others)pp.665-684

Video Games for Health: Design Strategies for Maximizing Learning
(Ivan L. Beale, School of Psychology, University of New South Wales, Sydney, Australia)pp.685-696

Dreams and Video Game Play
(Jayne Gackenbach, Beena Kuruvilla, Raelyne Dopko, Hau Le, Grant MacEwan College, Edmonton, Alberta, Canada)pp.697-704

Racing Games
(Vladimir Gurvich, RUTCOR, Rutgers University, Piscataway NJ)pp.705-710

Predicting Foreign Exchange Time Series with an Extended Ising Model
(Christopher A. Zapart, The Graduate University for Advanced Studies, Department of Statistical Sciences, The Institute of Statistical Mathematics, Tokyo, Japan)pp.711-730

Exploring the Educational Possibilities of Computer Games for 7th Grade Math
(Hillevi Gavel, Kimmo Eriksson, School of Education, Culture and Communication, Department of Applied Mathematics, Malardalen University, Sweden)pp.731-750

Index pp.751-773

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